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open source artificial intelligence options
Ostrý, Lubomír ; Kumpán, Pavel (referee) ; Appel, Martin (advisor)
This thesis focuses on open source tools and resources in the field of artificial intelligence, particularly in machine learning. The aim is to analyze current state, possibilities and limitations of work with a set of open source artificial intelligence programs. The first part describes and explains basic terms regarding machine learning, mainly neural networks, their training and use. Following section describes a set of machine learning tools, specifically their main characteristics, compatibility and use. Available sources of open source datasets for neural network training is a topic of another chapter. Lastly an application was created using a selection of described tools displaying their possibilities and use.
Playing Games Using Neural Networks
Buchal, Petr ; Kolář, Martin (referee) ; Hradiš, Michal (advisor)
The aim of this bachelor thesis is to teach a neural network solving classic control theory problems and playing the turn-based game 2048 and several Atari games. It is about the process of the reinforcement learning. I used the Deep Q-learning reinforcement learning algorithm which uses a neural networks. In order to improve a learning efficiency, I enriched the algorithm with several improvements. The enhancements include the addition of a target network, DDQN, dueling neural network architecture and priority experience replay memory. The experiments with classic control theory problems found out that the learning efficiency is most increased by adding a target network. In the game environments, the Deep Q-learning has achieved several times better results than a random player. The results and their analysis can be used for an insight to reinforcement learning algorithms using neural networks and to improve the used techniques.
Assessment of Parkinson’s Disease Based on Acoustic Analysis of Hypokinetic Dysarthria
Galáž, Zoltán ; Brezany, Peter (referee) ; Sklenář, Jaroslav (referee) ; Mekyska, Jiří (advisor)
Hypokinetická dysartrie (HD) je častým symptomem vyskytujícím se až u 90% pacientů trpících idiopatickou Parkinsonovou nemocí (PN), která výrazně přispívá k nepřirozenosti a nesrozumitelnosti řeči těchto pacientů. Hlavním cílem této disertační práce je prozkoumat možnosti použití kvantitativní paraklinické analýzy HD, s použitím parametrizace řeči, statistického zpracování a strojového učení, za účelem diagnózy a objektivního hodnocení PN. Tato práce dokazuje, že počítačová akustická analýza je schopná dostatečně popsat HD, speciálně tzv. dysprozodii, která se projevuje nedokonalou intonací a nepřirozeným tempem řeči. Navíc také dokazuje, že použití klinicky interpretovatelných akustických parametrů kvantifikujících různé aspekty HD, jako jsou fonace, artikulace a prozodie, může být použito k objektivnímu posouzení závažnosti motorických a nemotorických symptomů vyskytujících se u pacientů s PN. Dále tato práce prezentuje výzkum společných patofyziologických mechanizmů stojících za HD a zárazy v chůzi při PN. Nakonec tato práce dokazuje, že akustická analýza HD může být použita pro odhad progrese zárazů v chůzi v horizontu dvou let.
Automatic Cryptocurrencies Trading
Vorobiev, Nikolaj ; Hrubý, Martin (referee) ; Rozman, Jaroslav (advisor)
This thesis focuses on the trading in the cryptocurrency market. The theoretical part of the thesis describes the principles of trading, technical analysis, trading systems and recurrent neural networks. After conducting a search of brokers, Binance is chosen as a trading broker and real-time data provider; CryptoDataDownload is chosen as a historical data provider. After getting acquainted with the technologies used, elements of information trading systems are designed, enabling communication with remote servers and with each other, for the purpose of trading, obtaining and concurrent processing of user's, historical or real-time data. The resulting systems should provide to the user manual, semi-automatic (according to the plan) or automatic (according to the decisions of recurrent neural network, learned on historical data) trading and ability to respond to a change in the market. Furthermore, the thesis moves to the practical level, including implementation and experiments on created systems. In the final part of the thesis, the results are evaluated and the possibilities for improvement and expansion are described.
Automatic detection of tool fracture in metal sheet punching
Kluz, Jan ; Rajchl, Matej (referee) ; Brablc, Martin (advisor)
This Bachelor thesis deals with the design and subsequent implementation of the realtime fault detection system during the sheet metal punching process with a tool of small dimensions (0.5 × 12 mm). The proposed system is important for significant ease of the operator's work, acceleration of the process of production, as well as saving of the company finance budget. The first part of this thesis deals with the theoretical background of the studied issue. The following part is a brief theoretical introduction to the field of digital signal processing. The next chapter presents methods developed for fault signals detection including speed enhancing and data flow reducing algorithms. The main examined methods were: frequency peaks, frequency bands, autocorrelation, frequency correlation methods and machine learning including deep machine learning. Deep machine learning of the neural network achieved the best results overall. Features from time and frequency domain were used for purposes of creating the classification model using machine learning. The possibility of developing the predictive maintenance system is also described, including research of this area in a modern industry. Subsequently, the achieved results and their evaluation are presented. The end of this thesis is dedicated to the description of the implementation of classification system into realtime form and connecting this system to the punching press computer using Arduino Uno microcontroller and basic signal control electronics. The proposed system has been successfully assembled, tested and put into on-site testing.
Multi-Label Classification of Text Documents
Průša, Petr ; Očenášek, Pavel (referee) ; Bartík, Vladimír (advisor)
The master's thesis deals with automatic classifi cation of text document. It explains basic terms and problems of text mining. The thesis explains term clustering and shows some basic clustering algoritms. The thesis also shows some methods of classi fication and deals with matrix regression closely. Application using matrix regression for classifi cation was designed and developed. Experiments were focused on normalization and thresholding.
Vehicle Control via Reinforcement Learning
Maslowski, Petr ; Uhlíř, Václav (referee) ; Šůstek, Martin (advisor)
The goal of this thesis is a creation of an autonomous agent that can control a vehicle. The agent utilizes reinforcement learning that uses neural networks. The agent interprets images from the front vehicle camera and selects appropriate actions to control the vehicle. I designed and created reward functions and then experimented with hyperparameters setup. Trained agent simulate driving on the road. The result of this thesis shows a possible approach to control an autonomous vehicle agent using machine learning method in CARLA simulator.
Predictor of the Effect of Amino Acid Substitutions on Protein Stability
Flax, Michal ; Martínek, Tomáš (referee) ; Musil, Miloš (advisor)
This paper deals with prediction of influence of amino acids mutations on protein stability. The prediction is based on different methods of machine learning. Protein mutations are classified as mutations that increase or decrease protein stability. The application also predicts the magnitude of change in Gibbs free energy after the mutation.
Steal me your €motion
Rygálová, Monika ; Országhová, MA Kristína (referee) ; Sterec, Pavel (advisor)
The text deals with ways and methods of creating my diploma thesis called Steal me your €motion. The diploma thesis deals with the relationship between machine learning and emotionality. To what extent is artificial intelligence able to undergo emotional relationships and experiences defined by the physicality and experience of the human body. The topic of the work is the creation of a (fictional) inhuman entity that longs to learn from people as many bodily acts as possible that will help it infiltrate the human community. In addition to reflecting the current level of scientific knowledge, I bring an element of fiction and fiction.
Strategic Game Based on Multiagent Systems
Knapek, Petr ; Kočí, Radek (referee) ; Zbořil, František (advisor)
This thesis is focused on designing and implementing system, that adds learning and planning capabilities to agents designed for playing real-time strategy games like StarCraft. It will explain problems of controlling game entities and bots by computer and introduce some often used solutions. Based on analysis, a new system has been designed and implemented. It uses multi-agent systems to control the game, utilizes machine learning methods and is capable of overcoming oponents and adapting to new challenges.

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